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Game of the Year 2014: Best Looking

Let’s keep this GOTY train a-rolling, shall we? From stylised wonders like Luftrausers and Heavy Bullets to technical achievements like Shadow of Mordor and Far Cry 4, 2014 was a year of well-finished...

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Game of the Year 2014: Best Sounding

We’re over half way through our games of 2014. Next up, the winner of our award for last year’s Best Sounding. And the winner is… Heavy Bullets There isn’t one particular element of Heavy Bullets’...

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Game of the Year 2014: Best Surprise

The Game of the Year train has arrived at Best Surprise Central! That’s my way of saying that we’re about to reveal the winner of 2014’s Best Surprise award. (Honestly, I wish I hadn’t committed to...

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Game of the Year 2014: Most Broken

At last we arrive at the inescapable low point of our Game of the Year celebrations. The fug of negativity has been lingering, but now it’s time that it was dispelled as we reveal our winner of 2014’s...

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Game of the Year 2014: Game of the Year

It’s finally time to reveal our Game of the Year. While 2014 might have felt a little flat to some people, there was still a whole bunch of great games that landed last year. In the form of Donkey...

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War for the Overworld puts up a convincing battle during our hands on preview

The perils of pursuing a career in dungeon management The cavernous space underneath a trendy East-London pizzeria, one that’s just a stone’s throw away from the heart of London’s tech-city, seems like...

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Not A Hero might just be the best game I’ve played in years

An anthropomorphic rabbit uses violence to lobby for its election. What’s not to like? A lot can change in 12 months, and last year when we went hands on with Roll7’s latest game Not A Hero it...

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Monstrum is a game I never want to play again

Being left adrift is scary enough; adding monsters doesn’t make the situation any better. Horror films and games have had a resurgence of late thanks to new ideas and experiences emerging in both art...

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Beyond Eyes helps you give a blind girl her vision back

Viewing the world through the eyes of a blind ten year-old Developed by Sherida Halatoe under the studio name of Tiger & Squid, when I first saw Beyond Eyes last September indie publisher Team17...

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In Titan Souls you’re destined to die and die again

Titan Souls makes you really appreciate only living one life While Demon’s Souls and Dark Souls arguably revived a passion for punishing games, their complex systems and obstacle-course level design...

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